The No-Pairing-Off Challenge

I will not make myself a "couple" with another person. I respect our friendship too much.
I will bring the focus and the fun away from the "couples" in my group, providing a good time for everyone else who--like me-- feels uncomfortable.
I will develop healthy friendships with everyone, but save the special period of courtship for the time when I want to be married.
Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Saturday, September 19, 2015

How to Play Fugitive!

This is one of the funnest games I've ever played. It doesn't have to be a group date, it can just be a friend thing, but it would make one fun date! (But remember, no going off with only your date, that's dangerous.)

The point of the game is to run from one central place (ie a school) to another central place (ie local store) while other players--or parents :D -- chase the runners in cars. 
The rules are simple, no taking major roads, no cheating, runners get a several minute head start, and you must make it to your final destination in under 45 minutes. 
Fugitive games always take place at nighttime or anytime when it’s dark. Jumping into random yards, hiding in bushes, and trying to camouflage in shadows are the norm. 
The runners usually win as it only takes one runner to constitute a victory for the runners. 
The drivers typically have another person riding with them in the car. Their job is to jump out and tag the runner or call out his/her name if they are clearly identifiable. Once a runner is tagged or called out, they join the driver and ride in the car until the end of the game.

Tuesday, May 5, 2015

Sitting Down Games!

Here are some fun group games!

"WINK"
SETUP: Divide the group into two (ideally, with almost half girls, and only one more boy-- if it's a group date than a girl can supervise :))
Set up a circle of chairs for the girls and one empty one. There should be a boy behind each chair.

RULE: Boys, keep your eyes on the girl in front of you. DO NOT look around at anyone or anything else. Also, keep your hands on the top of the chair.

OBJECT: Boys--To keep a girl in your chair :). Girls-- To get out of the chair without your boy catching you.

PLAY: The boy with the empty chair is allowed to look around at the other girls. As he looks around at them he winks at one. That girl then tries to get out of her chair as quickly as possible. The boy reaches out when he sees that she's moving and gently grabs her shoulders.
If the girl escapes, she sits in the empty seat. Then the boy she left looks up and tries to 'wink' a girl out of her seat.

PSYCHIATRIST
OBJECT: Psychiatrist-- Guess the sickness. Patients-- Keep the Psychiatrist from guessing the sickness.

PLAY: One person (you can have two if you want to implement the buddy system :)) leaves the room. They are the Psychiatrist. Everyone else is now a patient
Everyone else decides what the sickness is. ie-- When the Psychiatrist asks a question that starts with "Does" the girls rub their elbows. Or; whenever someone stands up give your neighbor a high five. Just random things like that :).
The Psychiatrist comes back in and asks the patients yes/no questions until (s)he guesses the sickness. Ideas for questions: "Does your sickness involve movement?" "Are you responding to words I'm saying?/Things I'm doing?" etc.

PERSON-PLACE-THING / TELEPHONE CHARADES
OBJECT: Communicate the chosen "Person-Place-Thing" actions.

PLAY: Three people (People 1, 2, and 3) leave the room. The remaining people chose a person, place, and thing (Hitler, airport, and pencil; or Santa, Brazil, and roller coaster). Then Person 1 comes in.
Person 1 points to another person and asks them to act out the "Person" (ie, Hitler). That person will act it out Charade style. Then Person 1 points to a second person, then a third, and those people act out the other words.
Then Person 2 comes in and says, "Will you act out the 'person.'" Then Person 1 does exactly what the person who acted out 'person' did--whether they understand what they're doing or not. Then Person 1 will show Person 2 the other two actions.
Finally, Person 3 comes in and sees all of the actions (being told "This is the Person," "This is the Place," etc.) and Person 3 guesses what the original words were.
If they can't get it, then Person 1 will act out the word in question. It Person 3 still can't get it, then the first person will act it out.
(I hope that makes sense. It's a slightly confusing game to explain :S).

I hope you have fun with these!
:D